Trò chơi cho dòng máy Symbian S60v3 - Phần 1

Thảo luận trong 'S60 3rd: GAMES - TRÒ CHƠI' bắt đầu bởi home, 9 Tháng sáu 2006.

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  1. minhque

    minhque Ultra Member Staff Member

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    THQ Wireless Fruitfall 240x320 v1.0.1 S60v3 J2ME






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    Fruit Fall is a simple yet absorbing puzzle game that can be enjoyed by players of all ages. The aim of the game is to line up three fruits of the same kind and then watch as they vanish. The player moves onto the next level once all of the fruit have disappeared. The player achieves their goal by rotating the screen both clockwise and anti clockwise, allowing gravity to do the rest.





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  2. minhque

    minhque Ultra Member Staff Member

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    VisualMedia Flexis Extreme (240x320) v1.0.5 S60v3 J2ME
    (R*t*il-BiNPDA)




    Description:
    Flexis Extreme is the sequel to the best selling Flexis, the non-linear, real-dynamic block matching game which redefined the puzzle genre with its innovative and compulsive gameplay. Flexis Extreme builds on the excellence of Flexis and is bigger, better, faster and even more challenging and flexible – get ready for a new experience in mobile gaming! See it to Believe it!

    Features:
    - 3 games in one – Marathon, Mission & Classic.
    - 5 game modes – Classic, Elimination, Challenge, Marathon and Panic.
    - Over 50 levels of progressive difficulty.
    - State-of-the-art Visual and Physical Effects.
    - Incredible Special FX within the game.
    - Spectacular Sound Effects.
    - Online High-Score posting available.


    Controls:
    4 - left; 6 - right; 8 - down; 2 - up; 5-rotate.




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  3. minhque

    minhque Ultra Member Staff Member

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    CAPCOM Street Fighter II Rapid Battle (240x320+320x240) v1.0.0 S60v3 J2ME
    (R*t*il-BiNPDA)







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    Come face to face with characters from CAPCOM’s original Street Fighter II in this fun and addictive game. As Ryu you must battle the likes of Ken, Blanka, Chun-Li, Bison and more in stages set from this epic title using the keypad to block and attack at the correct times. Quick reactions are needed to become the ultimate champion. Are you up to the challenge?






  4. minhque

    minhque Ultra Member Staff Member

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    CAPCOM Pang (176x208) v1.0.1 S60v3 J2ME
    (R*t*il-BiNPDA)





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    The classic arcade puzzler - on your mobile!

    Pang is a platform game which consists of over 50 levels in total which include: Mt. Fuji, Mt. Keirin, the Emerald Temple, Angkor Wat, Australia, the Taj Mahal, Leningrad, Paris, London, Barcelona, Athens, Egypt, Kenya, New York, Maya ruins, Antarctica, and ending on Easter Island. Each location has a unique background that shows the area's most famous landmarks. The stages contain a different layout of blocks, some that disappear after being shot, others that do not, and still others that are hidden and can reveal bonuses.

    The game can be played with one player. The game borrows its game play from Asteroids but offers up gelatinous bubbles that bounce around the play field. In this game you will shoot at these objects that break apart into multiple smaller objects. Your main and only goal is to destroy the bubbles. The stages start with differing numbers and sizes of bubbles. The bubble divides for the first three times it is popped; after the fourth and smallest bubble is popped it vanishes. Players start with a single harpoon. When a bubble is popped, special weapons may drop down. The other weapons include:

    - A twin harpoon that will allow two shots at once.
    - A grappling hook that will stay attached to the ceiling or block for a short period of time.
    - A hi-caliber gun that works much like a machine gun allowing rapid shots.

    There is no ammunition limit to any weapon. Other bonuses include:

    - A force field
    - An hourglass that slows the balls down
    - A clock which stops the balls for a short time
    - An extra life
    - Dynamite that will pop all of the balloons down to their smallest size simultaneously.
    - At a certain point in the stage, a food item will drop down that is worth several thousand bonus points.

    If a player touches a bubble of any size, the player dies and must start the stage again.

    Features:

    * Branded title
    * Splitscreen racing
    * Multiple game modes
    * 12 unlockable circuits
    * Authentic gameplay


    Compatibility:

    * 320x240 Display Phones





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  5. minhque

    minhque Ultra Member Staff Member

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    CAPCOM Onimusha Puzzle Dark Castle v1.0 0



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    Porting games from consoles to mobile phones is nothing new. But although mobile phones have come on leaps and bounds in recent years in terms of capabilities, we're still a little short of the dedicated games console experience on our handsets.

    As a result, too often games with a console heritage feel clumsy on mobile, and even alienate their own fans. Happily, developers have realised this. When bringing big-name licences to the small(est) screen, they more often now come up with titles that work with a keypad that's designed for dialling, and not Donkey Kong.

    Onimusha Puzzle: Dark Castle is one such game, and though it borrows a little back-story from the popular PlayStation 2 series, the gameplay is aimed squarely at casual gaming on a mobile handset. The levels are short enough for you to fit a couple of rounds in whilst waiting for the bus or standing in a long queue, while the gameplay is so simple even your Gran would get it within a couple of goes.

    The basic premise of Dark Castle sees your character plonked into a room full of nasty spikes that move from one side of the screen to the other. Your task is to pick up one or more keys and make your way, un-skewered, to the exit. The story, as far as it exists, involves a samurai – you – having to make your way through a series of these rooms in order to retrieve a magical gauntlet that's been stolen by an evil warlord.





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  6. minhque

    minhque Ultra Member Staff Member

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    Hudson Bonk's Return S60v3



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    The world's oldest head banger is headed to your cell phone! Join Bonk on his latest adventure to thwart his relentless adversary, King Drool III, in Bonk's Return. Cross 19 miles of perilous prehistoric terrain, smashing the classic foes you've come to love and hate with Bonk's indestructible cranium.



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    Collect fruit to keep Bonk healthy, meat to make him mean, and smiley faces to rack up points. Bonk's Return conveniently remembers how far you've come on your journey, making it easy to set down and come back to the game at a moment's notice! If that's not enough, challenge yourself with four unique mini-games! Test your ability to climb, jump and deflect projectiles as quickly as possible!







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  7. minhque

    minhque Ultra Member Staff Member

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    CAPCOM Resident Evil The Missions (All Versions) v1.0.0 S60v3 J2ME
    (R*t*il-BiNPDA)



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    Capcom recently announced the formation of a formal american mobile division and is wasting no time in staking out the space with some of its biggest properties, such as resident evil. the survival-horror franchise is enjoying a massive renaissance, still basking in the critical glow of the successful resident evil 4. however, since an epic of such size and technical requirements could not be scaled down to a cellphone with any degree of reasonable success, capcom set out to create an original game that delivered the elements and essence of the popular console game, but in an experience that makes sense for mobile.

    resident evil: the missions breaks down a giant zombie safari into 100 small stages, each composed of a just a few rooms and a small goal, such as rescue a helpful citizen or blow off a zombie’s head. each mission is timed, and depending on how quickly you navigate through the mission, the game gives you a grade. these bite-sized sessions last no longer than a couple minutes apiece, which is the perfect duration for a quick play between life’s other occupations, like work or school. the 100 missions are displayed as a giant branching pyramid. you play through the game on different paths, meaning you could feasibly run through it multiple times without even seeing all of the sights.

    the plot starts out simple, with s.t.a.r.s. agent jill valentine checking out a giant mansion linked to the diabolical umbrella corporation. the site has been taken over by the shambling undead, and it is up to valentine (as well as some secret, unlockable characters —— which i am loathe to ruin here) to clear out the zombies and save the proverbial day. valentine has access to a lot of requisite resident evil firepower and items, like herbs. fans will really appreciate that this mobile game does everything in its power to feel like it belongs right next to the rest of the entries in the series.

    fortunately, the game doesn’t use traditional re controls, so you just press in the direction you want valentine to run —— no need to rotate her body, then press forward. (bless you, capcom.) the collision detection was something i was hoping wouldn’t suffer, and am pleased to report no hang-ups on invisible barriers. when you move valentine near something she can use, a small icon appears above it, this way you can tell functional doorways and whatnot from the background.

    re also employs auto-aim, which is useful for a mobile game where you don’t have the tools for pinpoint accuracy. you switch between running and shooting with a soft key. when you are in the shooting stance, any target within range is painted with a red target. you can pivot to pick off other targets, as well as look up or down. looking up is how you score one-shot kills, which are important in a series known for being a little stingy with ammunition. running out of ammo in this mobile edition is just as painful as it is in the console game. you have access to a knife for up-close attacks, and if you can time your strikes just right, you can do hugely potent counter-attacks that drop a zombie cold.

    resident evil runs on 3d-enabled handsets. it uses pre-rendered backgrounds, but casts polygonal models over them. it looks quite nice on the test lg vx8000 i am playing the game on. the models move smoothly with pretty good animation. the texture work is solid, but not spectacular. valentine (and the other humans) got the most attention it seems. many of the zombies look like a collection of gory-textured polygons hastily pasted into humanoid form. the sound is pretty good. there is some beep-boop sinister music, as well as several sound effects for taking shots or picking up items. your characters cry when attacked, zombies make appropriate groans, and monsters, well, make monstrous noises.


    closing comments

    resident evil: the missions benefits from incredibly smart design choices. recreating an re game in a top-down perspective would have been a little dull. using the familiar fixed camera angles, the pre-rendered backgrounds, and recognizable characters and locations will get the fan base excited. and the way the game is segmented into easily consumed set pieces is great for mobile gamers, as it allows them to play for a few minutes at a time if the real world is creeping in. the game does move a little slow, even with the use of a run command to speed up movement, but the pacing of re has always turned some gamers off while others appreciated the "slow boil."

    i think re fans —— and there are a lot of them —— should have no hesitation when considering the download. mobile gamers with a solid preference for puzzle and card games, however, might want to think twice —— as re delivers a more traditional video game experience to mobile.


    resident evil: the missions is a collection of 100 new zombie-hunting scenarios based on the events and locations in the original console game. designed for the unique play style of the mobile platform, resident evil: the missions introduces an auto aim feature to the franchise and increases the player’s ammo reserves to intensify the action and frantic pace. additionally, many of the missions have a timed component challenging the player to survive the onslaught of zombies and complete certain tasks before time expires.

    to begin the experience, players select the number of missions they wish to tackle. like its console namesakes resident evil: the missions features several of the main characters from the franchise and sports a fixed, third-person camera that switches seamlessly between viewpoints as the character navigates the game world. to assist in the journey through this house of horrors crawling with zombie.








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  8. minhque

    minhque Ultra Member Staff Member

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    Living Mobile Jump Free Running S60v3 (All versions) - BiNPDA



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    Jump, swing and roll across the rooftops of San Francisco, London and Cairo, performing aerial maneuvers to score big points and do good deeds in Jump: Free Running! Play the Urban Hero, as you stop gas leaks and restore power to the communities in your world. Hand vault to open pressure valves, wall run to activate burglar alarms, and more! You'll need to apply skill, agility and improvisation in this fast-paced adrenaline rush to save the day. Boost your score multiplier by performing several consecutive...







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  9. minhque

    minhque Ultra Member Staff Member

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    EFusion Sketcher v1.0.1 S60v3 J2ME
    (R*t*il-Binpda)





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    Sketcher is a brand new action arcade game that its creative thought came from importing the concept of drawing into the mobile game. Drawing a map for the character to move on will maximize the use of items Player will have to draw roads ahead of the running character to prevent them from being disconnected. There are two playful modes-story and one thumb mode-to maximize the joy of exploiting the game Variety of obstacles such as wild boars turtles and pitfalls provides morethrills Zoom in and zoom out function will satisfy your visual desire.





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  10. minhque

    minhque Ultra Member Staff Member

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    Digital Chocolate Cafe Sudoku 240x320 v1.1.36 S60v3 J2ME
    (R*t*il-BiNPDA)




    With CafΘ, Digital Chocolate plans to take the idea of social
    gaming even further. Inspired by the success of
    Starbucksùwhich he describes as a third place between work and home where people can gather and enjoy a social experience with a personalized cup of coffeeùthey CafΘ to offer the same thing in a mobile package.
    CafΘ games will give players the ability to create customized spaces to socialize, earn prizes, recommend good games to their friends, and give players a chance to try games before they buy them. Mr. Hawkins wouldnÆt give too many details about CafΘ games, saying only that popular titles like solitaire and sudoku will make an appearance.





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